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NETMESRA / INFRASTRUCTURE & MONITORING

Your servers.
In clear view.

Server setup, management and performance monitoring. Build your community with organised operations and a clear view of your server.

Server operationsPerformance insightsDaily reports
NetMesra PulsePUBLIC DEMO
Dashboard screenshot · PalworldSEAOpen demo ↗
NetMesra Pulse dashboard screenshot showing server health and performance metrics
Captured 8 Oct 2026. Open the live demo for current readings.

Built for your server operations.

SETUPMANAGEMENTMONITORINGRECOVERY

01 / WHAT WE DO

One partner.
A clearer operation.

Starting small or growing fast, we begin with what your community needs. Choose a one-time setup or ongoing management.

01
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Server setup

For communities that want a well-configured server and a clear handover.

  • Palworld dedicated server on Linux
  • AMP setup and game configuration
  • Firewall and administration access
  • Automated backups and handover guide
Discuss your setup ↗
03 / PULSE

NetMesra Pulse

Understand your server performance through a clear dashboard and a recorded history of changes.

  • CPU, RAM & storage monitoring
  • Game FPS & frame-time insights
  • Event history & PDF export
  • Daily email reports on request
Explore monitoring ↗

Quotes are based on scope. VPS costs and AMP licences are listed separately. Support hours and deliverables are agreed before work begins.

02 / NETMESRA PULSE

See the signal.
Understand the change.

Built from running our own servers. See current readings, investigate history and share a viewer dashboard with your community.

Performance in context

Review FPS, frame time and CPU steal alongside source timestamps, with context for changes.

Evidence you can keep

Event history, PDF exports and optional daily email reports for your own review.

A view for your community

A public view for performance readings, with administration controls on a separate page.

View Live Demo ↗Discuss monitoring for your server ↗Metric availability depends on the game and integration.

03 / HANDS-ON EXPERIENCE

Real operations.
First-hand experience.

PalworldSEA and HytaleSEA are two gaming communities we manage ourselves. Our experience with configuration, backups and daily operations across both communities is the foundation of NetMesra’s services.

PALWORLDSEA / MONITORING IN PRACTICE

Pulse brings game performance and server resources into one dashboard. Recorded readings help us review changes before and after a hosting upgrade. Backups and server management support our daily operations.

See the working dashboard ↗

04 / HOW IT WORKS

Clear scope.
No guesswork.

Four straightforward steps, from the first conversation to your server handover.

01

Share your requirements

Player count, community location, budget and your current server situation.

02

Review your quote

We agree on the scope, costs, schedule and support hours.

03

Setup & validation

Configuration, backup checks and connection testing before handover.

04

Handover & support

Receive access instructions and support based on your selected package.

05 / LET'S TALK

Your next server
starts here.

Unsure which specifications you need? Tell us about your plans. We define the scope before you commit.

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Server operations, community first.
You do not need to purchase hosting to make an enquiry.

Your private ticket link and reply notifications will be sent by email. No account required. This enquiry is not a booking or a payment commitment. Do not include passwords or server access credentials.

GOOD TO KNOW

Does NetMesra provide VPS hosting?

Our initial services focus on setting up and managing customer-owned servers. Customers pay for VPS hosting and AMP licences, with specification guidance based on their needs.

Can you migrate an existing world save?

We first check the original platform, file access and save condition. Compatibility and migration scope are explained before work begins.

Is support available 24/7?

Support hours are agreed in your quote. We do not promise 24/7 support or lag-free performance; hardware, world state and player activity affect results.

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